--本文件由build_lua_file_list.c脚本自动生成，请勿修改

return {
    "absorb",
    "acc_prop",
    "add_attrib_forever",
    "add_attrib_mon",
    "add_attrib_percent",
    "apply_prop",
    "area_damage",
    "area_damage2",
    "area_damage3",
    "area_open",
    "arena_summoner",
    "astana_transform",
    "attack_and_burn",
    "attack_and_purify",
    "attack_stealing",
    "attrib_damage",
    "attrib_global_damage",
    "azrael_summon",
    "back_floor",
    "base_damage",
    "base_global_damage",
    "bat_damage",
    "bear_form",
    "bine_addon",
    "bine_skill",
    "bishop_prop",
    "bishop_skill",
    "boss_summoner",
    "buff",
    "call_airship",
    "call_building",
    "call_summon",
    "chain_damage",
    "change_target_bonus",
    "clean_debuff",
    "clean_poison",
    "clear_features",
    "clear_status",
    "common_status",
    "cure",
    "cure_boss",
    "cure_hp",
    "cure_hp2",
    "cure_mon",
    "cure_mon_hp",
    "cure_mp",
    "cure_percent_mon",
    "cure_percent_sum",
    "cure_sum",
    "curse_weaken",
    "damage",
    "damage_absorb",
    "damage_beheaded",
    "damage_element",
    "damage_mon",
    "damage_mon2",
    "damage_random_mon",
    "damage_status_mon",
    "danger_fire",
    "dark_ceremony",
    "dark_damage",
    "dark_force",
    "dark_force2",
    "don_quixote",
    "doping",
    "dragon_breath",
    "dragon_prediction",
    "element_damage",
    "eliminate",
    "escape",
    "evil_absorb",
    "frost_halo",
    "global_add_cd",
    "global_clear_features",
    "global_curse_weaken",
    "global_damage",
    "global_damage_status",
    "global_open",
    "global_pure_damage",
    "global_value_damage",
    "global_weaken",
    "global_weaken_by_floor",
    "grid_trans_to_monster",
    "holy_revive",
    "horizontal_damage",
    "improve_attack_status",
    "inherit_vine_shield",
    "kill_bonus",
    "light_damage",
    "lost_light",
    "magic_absorb",
    "mechanical_area_damage",
    "mechanical_damage",
    "memory_clear",
    "monster_clear",
    "mp_damage",
    "open_grid",
    "pass_dungeon",
    "penetrate_damage",
    "phenix_burn",
    "promote_skill",
    "prop",
    "pumpkin_explode",
    "pure_damage",
    "quantum_mechanics",
    "queen_summon",
    "queen_transform",
    "raptor_form",
    "reduce_damage_light",
    "regular_damage",
    "shape_change",
    "sharp_status",
    "ship_gun_skill",
    "skill_bonus",
    "slime_area_damage",
    "slime_damage",
    "slime_global_damage",
    "slime_global_weaken",
    "slime_prop",
    "slime_star_damage",
    "slime_status",
    "slime_vertical_damage",
    "slime_weaken",
    "slime_weaken_damage",
    "star_damage",
    "star_damage1",
    "stealing",
    "stone_prop",
    "stone_skin",
    "stop_action",
    "strengthen",
    "strengthen2",
    "strengthen3",
    "suicide_attack",
    "summoner",
    "summon_continue_damage",
    "summon_damage",
    "summon_random_damage",
    "target_status",
    "throw_stone",
    "thump",
    "time_bomb",
    "time_leap",
    "to_monster_skill",
    "transfiguration",
    "transform",
    "transform_summon",
    "trans_to_skeleton",
    "undifferentiated_damage",
    "undifferentiated_damage1",
    "undifferentiated_damage2",
    "undifferentiated_damage_absorb",
    "unload_grid",
    "value_damage",
    "vertical_damage",
    "war_stare",
    "weaken",
    "weaken_by_floor",
    "weaken_mon",
    "weaken_mon1",
    "weaken_slime",
}